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Defilers and Preservers: The Wizards of Athas
Item code: TSR2445
Type: Game accessory
Release: 1996
Design: Nicky Rea
Editor: Bill Slavicsek
Project Coordinator: Dori Hein
Art Coordinator: Bob Galica
Cover Art: Maren
Interior Art: John T. Snyder
Cartography: David C. Sutherland III
Format: Softcover,
96 pages
Print Runs:      First (1996)
Rarity: Common
Value
@NrMint:
$15
ISBN: 0-7869-0383-X
Cover Price: $15.95 U.S.
Weight: 250 grams
Dimensions: width: 21.5 cm
height: 27.5 cm
depth: 0.5 cm

"Reviled and hunted, hated and feared, they live in secrecy, hiding who and what they are from the rest of the world. They are criminals whose crimes calls for swift execution. They are outcasts, with no place to call home. They are wizards, and their crime is the practice of magic...

Beneath the crimson sun, the life of a wizard is hard and dangerous. Blamed for the conditions of the world, feared for the mysterious power they wield, and hated for crimes both real and imagined, Athasian wizards walk in the shadows of civilization and in the barren wastes of wilderness. For to reveal their nature is to admit their crime - and risk their very lives.

Defilers and Preservers: The Wizards of Athas details the two paths of magic in the DARK SUN® campaign and the strange way magic works there. It demonstrates how Athasian wizards power their magic and describe both types of wizards - defilers and preservers.

Defilers leech energy from the land, stealing life away with every spell they cast and leaving only dead ash behind. Preservers also gather energy from the land, but they take only what they need and work to keep the world healthy and alive. These two mortal enemies stand locked in a never-ending battle - with the survival of Athas at stake.

This accessory presents everything needed to create and play preservers and defiler wizards. It features:
  • A discussion on Athasian magic - how it works, who can use it and what it can do.
  • New rules for Athasian wizards-
  • New proficiencies and plenty of wizard character kits.
  • Rules for the advanced beings - dragons and avangions.
  • Information on three new types of defilers and preservers - ceruleans, necromancers, and shadow wizards.
  • Details on the mysterious planes known as the Black and the Gray.
Which path of magic will you choose?"
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