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DUNGEON MASTER Guide
Item code: TSR2160
Type: Core Rules
Release: 1995
2nd Edition design: David "Zeb" Cook
Development: Steve Winter
Jon Pickens
Playtest Coordination: Jon Pickens
Editing: Warren Spector
Jean Rabe
Steven E. Schend
Art Coordinator: Peggy Cooper
Cover Art: Jeff Easley
Interior Color Illustrations: Ned Dameron
Laura Lakey
Les Dorscheid
Interior Color Illustrations: Jeff Easley
Dana Knutson
Roger Loveless
David O. Miller
Alan Pollack
Robh Ruppel
Format: Hardcover, 256 pages
Print Runs: 1st (April 1995)
2nd (?)
3rd (?)
Rarity: Common
Value@NrMint: $5
ISBN: 0-7869-0328-7
Cover Price: $20.00 U.S.
Weight: 800 grams
Dimensions: Width: 22 cm;
Height: 28,5 cm;
Depth: 1,8 cm
"Here is the essential manual for the AD&D® game Dungeon Master. All the information you need to create and run thrilling, swords-and-sorcery adventures is clearly laid out in the DUNGEON MASTER Guide Learn all there is to know about magical spells, hundreds of magical devices and treasures, battles, travel, experience awards, and more. This fresh, new format is your guidebook to the challenging world of the AD& Dungeon Master!"

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1st to 3rd printing: (see picture above)

The 1st printing has a TSR address on the back cover and the advertisments on the first two pages are for Players Screen, Player's Pack and One-on-One Adventures, Dragon Mountain Box Set and Council of Wyrms.

The 2nd printing has a TSR address on the back cover and the advertisments on the first two pages now have Rod of Seven Parts and Night Below in place of Dragon Mountian and Council of Wyrms.

The 3rd printing has a WOTC address on the back cover.

Printing information courtesy of Shane Glodoski, USA and Paul Tremiti, USA.

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